Club Hentai: Girls, Love, Sex is the proverbial jack of all trades master of none. It combines task based time management (think Overcooked) with payoffs in the form of lewd scenes. Given this is an early access title I won’t judge too harshly, but the gameplay still needs a bit of polish. The tasks have odd ways of completion, for example if a patron ordered dinner, you would click in front of them where their plate belongs, instead of on the character or the quest balloon over their head.
As you gradually add girls to your staff, you earn points to open up dialogue with them. I thought this was odd at first but it ended up being a rather rewarding system. It is a means to the common end of building relationships with those of your choosing. After so many unlocks you are shown a scene with said girl, and you can revisit this at any time. The character models aren’t bad, but the voice acting is a bit lacking.
Each of your employees can unlock several areas of customization, but I was disappointed to find that these are only reskins. You can change the color (and sometimes texture) of their outfits, and that’s it. The UI seems a little clunky, and I hope this is one of the areas they focus on as development progresses. The overall feel of the game is nice but slightly hindered by a menu system that feels somewhat amateurish.
The game itself is challenging, again only hindered by its own lack of confidence. Given some love to the overall feel of the menu and UI would probably change my opinion of Club Hentai from decent to great. And to reiterate, this game is not complete so I am merely pointing out the current state of the game. The levels tend to get difficult, and feel justly rewarding once completed.
I can definitely recommend Club Hentai in its current state. Its a good bit of casual fun with a satisfying difficulty spike in the end, and given that updates have already released in its short early access lifespan I am hopeful that the finished product will be even better.